Player
Public Method Summary
Methods
Parameters
play(), pause(), mute(), stop()
Methods for controlling the player
changePlaybackRate(rate:number): void
Change the Player play back rate
rate - the new rate for player speed.
getCurrentPosition(): number
Getting the player current timeline position
isPlaying(): boolean
fastSeekToPosition(position: number): void
position - The position on the timeline to which the player should try to jump
setVolume(volume: number): void
Program change volume rate.
volume - new volume rate between 0 and 1.
Extending the SDK to unsupported players
The synchronization SDK requires compatibility with the interface below. The purpose of this interface is to allow you to extend the use of the SDK to the various unsupported player, as long as those players support the actions described in the SDK.
Client {
pause()
changePlaybackRate(rate)
play()
stop()
mute()
getCurrentPosition()
isPlaying()
fastSeekToPosition(position)
setVolume(volume)
}Please have a look at our implementation of the HTML player here.
Support
Need technical support? contact us at [email protected].
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